Hi all, I needed a cool mesh to test some true voronoi patterns. And in the spirit of Easter; the Stanford Bunny seemed like the perfect subject! The cell-center distribution for the voronoi patterns was generated using charge particle simulations: The particles can move freely within a 1mm thick voxel model of the bunny. They repel and attract each other. And over time they form a near perfect distribution across the surface. Next, the 1mm wide voronoi pattern was generated within the same 1 mm thick voxel model, resulting in round 1mm wires. And finally the voxel model was polygonized using a marching cubes algorithm, and cleaned using VCG lib functions. Stanford_Bunny - Voronoi pattern stl Is based on single charges, producing a smooth distribution and a honeycomb like pattern. Stanford_Bunny - Voronoi2 pattern stl Is based on sets of 2 linked charges, or lines actually. This produces slightly elongated cells. Resulting in a more more crackly pattern. And although it is not a derivative, hat-tip to Roman Hegglin's "Stanford Bunny Voronoi style": http://www.thingiverse.com/thing:291323 Happy Easter everyone! Info on the Bunny here: http://www.gvu.gatech.edu/people/faculty/greg.turk/bunny/bunny.html http://graphics.stanford.edu/data/3Dscanrep/ Original copyright info: "Please be sure to acknowledge the source of the data and models you take from this repository. In each of the listings below, we have cited the source of the range data and reconstructed models. You are welcome to use the data and models for research purposes. You are also welcome to mirror or redistribute them for free. Finally, you may publish images made using these models, or the images on this web site, in a scholarly article or book - as long as credit is given to the Stanford Computer Graphics Laboratory. However, such models or images are not to be used for commercial purposes, nor should they appear in a product for sale (with the exception of scholarly journals or books), without our permission."