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Description
SummaryOpenForge ========= Dungeon corner tiles designed to be compatible with Dwarven Forge dungeon tiles. Compatible tiles/walls in this series are tagged with OpenForge Source from the tools used is included: Wall Blocks (Sculptris: sc1, obj, meshconv: stl, decimated stl) Stone Facing (scad, stl, decimated stl) Base Corner tile (scad, stl) Stone corner lines (scad, stl) forge_lib (scad) OpenForge Sets ============= Smooth Tile Series - Smooth tiles that can be used as concrete, dirt, ice, etc. Smooth Edge Tile Series - Smooth tiles that can be used as concrete, dirt, ice, etc. Edge tiles. Stone Tile Series - Stone tiles. Stone Edge Tile Series - Stone edge tiles. Crenelated Tile Series - Crenelated Tiles Crenelated Edge Tile Series - Crenelated edge tiles Tudor Tile Series - Tudor tiles. Tudor Edge Tile Series - Tudor edge tiles. Ruined Series - Ruined stone walls Accessories - Pillars, etc. Non-Series Tiles - Misc tiles, such as the pool Module Specific Tiles - Tiles designed for specific modules. Updates ======= 1/25/2014 - Added 1x1 - 3x3 1/29/2014 - Added 4x4 2/6/2014 - 2x2 and 3x3 regenerated due to mesh problems 8/31/2014 - All stls regeneated due to mesh problems InstructionsPrinting This print has a lot of faces, so slicing can be an issue. on my machine it takes about 8 gigs of memory with slic3r. This is already using decimated faces to generate the model. I'll look into ways to simplify it without reducing the quality, but I'm well aware that slicing this sucker is kind of a pain. Painting Painting was done in 4 layers. Paint whole piece in black Heavily dry brush with a dark grey pick at least one other color (that could be stone) and paint some random stones, front and back. dry brush with grey mixed with a little olive lightly dry brush with a light grey, focusing most heavily on edges
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