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SummaryOpenForge ========= Dungeon edge wall tiles designed to be compatible with Dwarven Forge dungeon tiles. These tiles are designed to line their wall up with walls from tiles butted up against their neighbors. These are designed to be used on the edge of the map or to give more usable space for the play area, particularly for 1x hallways which would be impossible to fit mins in unless the wall was moved. Because the wall now takes up some space, you will need to use edge buffers in some places to get the tiles to lay out properly. You can find this set on github OpenForge Sets ============= Smooth Tile Series - Smooth tiles that can be used as concrete, dirt, ice, etc. Smooth Edge Tile Series - Smooth tiles that can be used as concrete, dirt, ice, etc. Edge tiles. Stone Tile Series - Stone tiles. Stone Edge Tile Series - Stone edge tiles. Crenelated Tile Series - Crenelated Tiles Crenelated Edge Tile Series - Crenelated edge tiles Tudor Tile Series - Tudor tiles. Tudor Edge Tile Series - Tudor edge tiles. Ruined Series - Ruined stone walls Accessories - Pillars, etc. Non-Series Tiles - Misc tiles, such as the pool Module Specific Tiles - Tiles designed for specific modules. Changelog ========= 9/12/2014 - fixed mesh problems in all models InstructionsPainting Painting was done in 5 layers. Paint whole piece in black Heavily dry brush with a dark grey pick at least one other color (that could be stone) and paint some random stones, front and back. dry brush with grey mixed with a little olive lightly dry brush with a light grey, focusing most heavily on edges
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