Here I proudly present to you my 1:1 scale Queenbreaker’s Bow from Destiny! This project was definitely a huge challenge for me to tackle, taking over 100+ hours of work and was probably the hardest project I’ve done to date, but it was worth it.
With this design, I made sure to accurately capture every little detail from the original design by David Stammel, and boy, there’s a TON of it. Just check out my renderings and you’ll see what I mean. Apart from that, modeling the gun in general was a real challenge, especially when using Solidworks (my chosen CAD program).
Another important aspect I decided to do was to design the gun in a way that allows the user to print or paint the parts in their respective colors. Although this meant significantly more time on the modeling side, I figured it necessary for post processing, effectively eliminating what might have required a great deal of masking (for painting). I also wanted the best chance at winning the contest, so I went for it.
Keeping detail and quality in mind, I also made sure to separate the 4-ft long gun out into all the necessary pieces to ensure that the prints might come out as detailed and support-free as possible. I also engineered it to be as structurally sound as possible so that it does not break when you hold it. You can’t just print a solid 4-ft long gun, so I made sure to split up the pieces to all assemble together cleanly and easily. This was probably one of the biggest challenges for the gun given how gigantic and incredibly detailed it is, but thankfully, I pulled it off.
Lastly, I made an instructional PDF showing each and every step of how to put this gun together. My goal with the pdf was to make it as clear and to the point as possible, and hopefully, making the assembly process a snap.
I hope you guys like my design, and I hope it does even better in the contest!
Photo credits: Justin Smith